![]() ![]() Console Arcade 1972 Pong becomes the first 'commercially successful 1983-1985 The video game crash of 1983, 1988 n Drive the in as the Japan, Genes rel 1991 Nintendo releases the Super Use CDs instead of I Microsoft's Xbox 2001 with an integrated ethernet port cartridge: 2002 2006 Nintendo's Wii console is targeted at demographic of families and non-gamers released in public Twitch, video beta 2006 Sony's PlayStation is the first console to use Blu-rays 2009 I removed from 'App Store: primarily launch for games, is launch 2020 Microsoft. m Pc arcade sales in the year System (NES) Arcade US. battle royale for it more Pac-Man generates than Entertainment Nintendo: Mobile Pc more than billon i_I Entertainment Bros. 1989 2000 The Sims for PC popularizes life simulation games 2004 Workd of Warcraft launches on the PC, subscription-based coniine role-playing 'game that grows to 'more than 14 million 2009 Anary Birds for mobile 'becomes the most 'downloaded freemium 'game and launches 'media franchise 2016 'an Augmented Reality, 'mobile game, reaches 500 million downloads in one year 1993 ]1997 Nintendo the reteases Game Boy I Doom the popularizes fistperson I Nokia cell releases phones the Game Boy the first-person _I cell phones 2018 Apple, Fort Condy Crush Cloud handheld port I shooter genre _I with the game. Here's how the gaming market's revenue wave has grown over time. ![]() Once mobile gaming took off, that wave of revenue became an ever tsunami. THE RISE OF GAMING REVENUE VISUALIZED ntlation Adjusted, 2020) From the arcade boom to the rise of home consoles and PC gaming, the gaming industry quickly grew to rival and outpace film and television.
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